All decisions in states, autonomies and regions are made by passing bills in parliament. In case of Dictatorship laws are also used, but, unlike in other forms of government, there is no voting for them.
Laws list
Changing of tax rate - sets taxation for all forms of wages in money fro citizens on
factories. You can specify exact region or the whole state. All taxes go to the
budget.
New building - upgrades
building in the selected region.
War declaration - starts
Ground war against
region of other state/independent region with a common border. You will be able to choose attacking region of your state. You can't start a war on any region with an active Coup or Peace time.
Change state title - changes the name of the state, allows up to 22 symbols.
Change state coat of arms - changes state logo.
New parliament election - starts new
parliament elections.
Region consolidation - initiates region consolidation. This law must be passed by the state that wants to transfer its region to another state.
Region consolidation confirmation - second part of region consolidation. This law must be passed by the state that want to accept region from another state. Time difference between this two laws must not be more than 1 hour. Can not be passed if region has an active war as an attacking region.
Independence declaration - grants full independence to any state region, except for the state capital.
Working in region without residency - determines if other players can work in this state without
residency or
work permit.
Resources exploration - conducts
resources exploration for the desirable resource type in the chosen region.
Market taxes - sets taxes for
market transactions.
Factories output taxes - sets a part of obtained ore/oil that will go to the
budget when working on private
factories. New taxes are set on all types of factories in every region of the state.
Ministers of economics can set individual taxes for each type of resources in every region.
Purification of radioactive pollution - cleans nuclear
contamination of the region.
Close/open borders - sets
border status.
Change travel fee - sets travel fee, which must be payed to the state
budget by players without you state residency every time they
travel to any region of your state.
Form a state - forms a
state, based on only one
region.
Transfer state capital - transfers state capital to another region. Yo can pass this law only once in 5 days.
Commander status - assigns commander status to the state
leader.
Parliament size - changes number of
parliament seats. Options: 60, 80, 100, 150, 200, 300.
Residency - determines if the
residency in this
state will be issued by its
leader, instead of free access to the residency (by default).
Sea war declaration - starts
Sea war. Attacking and defending regions must be not more than 1000 km. apart and both have sea access. You can't start a war on any region with an active Coup or Peace time.
Space war declaration - starts
Space war, attacking moon region. Attacking region must have high
Spaceport building level.
Proclamation of dictatorship - transforms
government form of the state to the dictatorship with the current state
leader as a dictator. Not less than 80% of the
Pro votes are needed to pass this law. This law can be passed only in 31 days after the State foundation.
Dominant-party - transforms
government form of the state to the dominant-party system. Not less than 80% of the
Pro votes are needed to pass this law. This law can be passed only in 31 days after the State foundation.
Autonomies management - accepts/cancels
autonomy status in state regions.
Budget transfer - sends resources/money from state
budget to the another state/autonomy.
Set autonomy governor - assigns any player with
level 40 or more and a
residency in the autonomy as a
Governor.
Attach to autonomy - attaches another region to the
autonomy, making this autonomy bigger. Region and autonomy center must have common border or have a distance lower than 500 km.